Studio One 4 Editing

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Knowledge Base PreSonus; Studio One v2; Studio One v2 Videos; Follow Studio One: Basic Editing. Episode 42: FAST Editing in Studio One; Audio: Mixdown.

PreSonus Studio One Tips & Techniques

You can make a basic arpeggiated melody more interesting by messing with the probability and repeats parameters. The latter are also reflected in the timeline (top).

The new pattern editor in Studio One 4 isn't just for drums!

Studio One 4 introduced pattern-based step sequencing as an alternative mode to the familiar piano-roll MIDI editor. It's one of those features that makes you wonder why every DAW doesn't already have it. It's simple and intuitive in a way that's reminiscent of the creative tools we've come to enjoy in hardware. Pattern-based sequencing is most often used for drums, but as we'll see in this month's workshop, the Pattern Sequencer in Studio One can be just as easily directed to synthesizer and instrument sounds, and can very quickly generate something unexpected.

Insert Pattern

There are a few notions you need to get your head around in order to not find yourself befuddled by Studio One's pattern system. The first hurdle to overcome is how to put a pattern onto your timeline. The process feels quite convoluted at first, because there's little connection or flow between patterns and instrument parts such as MIDI clips. Ignore your desire to right-click or search around in menus: the Insert Pattern keyboard shortcut is the way to go. Click in the timeline where you want to put a pattern, select the track that it's for and hit Ctrl+Shift+P for instant pattern insertion.

The inserted pattern will default to being one bar long, with 16th-note resolution, so containing 16 steps. Changing the number of steps and the resolution will alter how your pattern is displayed in the timeline and also the speed at which the steps are played. This is best understood using a drum pattern, so, with a pattern inserted on an Impact XT track and a kit loaded, paint in 16 hi-hat steps plus a single kick drum on the first step so that you can identify the beginning of the pattern in the timeline. (You can make use of the little Quick Fill buttons that appear on the top right of the editor as rows of four boxes — these are super-handy, try them out!)

With 16 steps at 16th-note resolution, you get all 16 steps playing within the one bar, obviously. Increase the resolution to 32nd notes and your 16 steps are playing at double the speed, so the pattern plays twice in the same bar. If you set the number of steps to 32, the pattern will expand to show 32 steps; if you used the Quick Fill buttons, the new steps will already be populated, whereas if you drew them in by hand, they will be empty. If you go the other way and change the resolution to eighth notes then the bar is divided into just eight steps, and they'll play at half the speed of the default pattern.

Fiddling with the resolution and step counts thus affects the duration of notes in a pattern relative to the project tempo. Subsequently, it affects how the pattern fits in the timeline. If you drag the right edge of the pattern in the timeline to four bars you should be able to see the pattern repeating (remember that kick drum we put in to mark the start of the pattern?). When the resolution and step count are set to the same value — 16, 32 or whatever — the pattern will always fit into one bar. But as you change the ratio between them, your patterns occupy more or less space in the timeline. For instance, if you want a two-bar pattern, the resolution has to be half the number of steps, so 16 steps will fill two bars if the resolution is set to eighth notes.

If that relationship feels like too much maths, wait until we start setting different resolution values for each note!

Rhythmic Melodic Patterns

On with the purpose behind this month's tutorial, which is to look at how we take a simple melodic pattern to interesting places. And we're talking about the rhythm of the notes rather than pitch. First, remove all other distractions and create a track with Mai Tai (the default sound is perfect for what we're about to do). Hit Ctrl+Shift+P to add a pattern. Let's keep it simple with 16 over 16, but you might want to bring the tempo down a bit, into the 80s. A pattern on an instrument track defaults to the piano-roll mode: this is what you need when writing melody, but comes at the expense of a few features such as the Quick Fill buttons and individual, per-note step and resolution counts. We'll come back to these in a minute, but in the mean time, pattern-based melody can feel a lot like a custom arpeggiator and that's a great place to start. If you have a MIDI keyboard attached, find yourself a three- or four-note chord, click the Step Record button and play each note in the chord in turn, over and over until you have filled the 16 steps. Alternatively, enter notes with a click. Loop the pattern in the timeline, click Play and you've got a great but ordinary arpeggiated pattern.

With about three clicks and a drag you can now completely transform this into something very different.

At the bottom of the pattern editor you'll find automation lanes. These are not the free-flowing lanes of the piano roll but per-step functions. (If they are not visible, click the tiny mountain-like button at the bottom of the piano keyboard to reveal them.) By default there will be three tabs labelled Velocity, Repeat and Probability. Let's start with Probability, which dictates how likely a note on a step is to play on any given cycle of the pattern. At 100 percent, a step will always play. At 50 percent it will play half the time, and so on. Drag your mouse through there, and your nice and clean arpeggiation quickly falls apart in very interesting ways.

Next, click on Repeat and add a couple of repeats to a couple of notes. These notes will then play the number of times you specify within the space of that single step. The rhythm and structure of your pattern has now taken on a life of its own. And while we're thinking about automation, you could also add a lane for the filter cutoff and have a different filter setting for every single step. You can of course do this for every parameter, and I hope you can see how endless the possibilities become!

Patterns & Variations

Changing the step size and resolution gives instant variations on the same simple chordal pattern.

By default, copies of a pattern in the timeline are just 'ghosts' of the original. To vary the content of a pattern you need to either insert a new pattern or generate 'variations' of an existing one. A pattern can have multiple variations, and the advantage of this is that you can select and swap between variations in the timeline within that originally inserted pattern's part. What Studio One doesn't do very well at the moment is manage these patterns. Each newly created pattern is called 'Pattern' and each variation is just 'Variation' with a number. It would seem sensible to assign a numerical value to the patterns automatically, but you have to rename them by hand. You can drag and drop variations from the pattern editor to the timeline, but only from the selected pattern.

If you open the pattern editor's inspector, you will see the variations listed; the original pattern is always called Variation 1. You can add a completely new and blank pattern variation, or make a copy of the original in order to tweak it. These variations become available from a pop-up menu when you click on the bottom‑left corner of the pattern in the timeline. Variations don't have to bear any resemblance to the original in time, steps, notes or duration.

Chordal Resolution

Meanwhile, back in the timeline you can use the same step/resolution relationship to vary the meter of the pattern, from long drawn-out notes to bursts of sound. Select a polysynth sound in Mai Tai and press Ctrl+Shift+P to generate a new pattern. Let's set this to eight steps at eighth-note resolution. Click Step Record and enter a chord on each step. Copy and paste to duplicate the pattern in the timeline, and then duplicate Variation 1 in the pattern editor. In the second variation, change the resolution to 16th notes and select Variation 2 as the content of the pasted pattern. You'll now have a bar with your eight chord stabs, followed by another bar with two lots of eight chord stabs played twice as fast. You could go much further. This is a good place to start playing with the Gate percentage, or maybe start tweaking the probability in the fast patterns, and it gets rhythmically interesting really quickly.

Pretty Poly

The Pattern Sequencer is a great place to experiment with polyrhythms — two or more phrases playing together that do not share the same rhythmic structure. Duplets over triplets would be the most common example, where one rhythm is playing two notes in the same space that another is playing three. As I say the theory is not that important and Studio One doesn't really offer any help in that regard. Instead let me show you where to fiddle and you can experiment for yourself.

Editing your pattern in Drum mode allows you to adjust resolution and step size on a per-note basis, which is ideal for creating polyrhythms.

To make this work, you need to mess about with the rhythm of individual notes. Create a simple pattern of three- or four-note chords — say four stabs of one and four stabs of another, in an eight-step, one-eighth-resolution pattern. In melodic mode, we can't access the note lanes individually, but switch to Drum mode and we can see just the lanes of the notes that were played. Now we can change the step count and resolution of each note independently on their lanes. Choose a note and set it to 1/8T and 12 steps. Choose another note and set it to 1/16T and 24 steps. Both lanes still match the bar length of the pattern, but they now use different rhythms. You can also use the Quick Fill buttons to get a better idea of how the rhythms are working together. You can set these parameters to whatever you want and have steps spilling out into other bars, taking a couple of chords to some very strange places.

The beauty of the Pattern Sequencer in Studio One is that it can generate ideas. It can revitalise melody lines, introduce probability and right royally mess about with your chordal structures. It challenges you to do things differently and to consider things that perhaps you never would have thought of.

Pattern Browsing

Studio One defaults to saving patterns as Musicloop files: press Shift to choose the Pattern option.In other pattern-friendly DAWs, such as FL Studio, all your patterns are always available in the browser. In Studio One, you have to manually export your patterns into the browser by dragging and dropping them from the timeline into a folder under Files — make sure you press Shift to change the export option to Pattern rather than Musicloop.

on Jan 13, 2015 in Presonus Studio One 0 comments

Working with video in PreSonus Studio One is easier than you might think. Gary Hiebner shows how to get videos into your project and use markers for transitions to help you score your music better.

What I like about Studio One is its clean interface and its support of drag and drop functionality throughout the application. And these design features are carried through when working with video. We'll look at adding a video file to a Studio One song. Plus, how you can use markers for transitions points in the video to help you either write or add better sound effects and music reference points to your video. Let’s see how this is done.

Adding a Video Clip

It's very easy to add a video clip to a Studio One song. Like most features in Studio One, it supports drag and drop functionality. So to add a video clip simply drag the video file onto the arrange area in the song. This will add a video to the Song, and open it up in the video player. When you hit play on the transport, it’ll play back the video. Let's look at what else Studio One's video player can do.

The Video Player Options

Let’s navigate around the video player and see what we can do. At the top left is the video name header with the name of your video clip. On the top right is the maximize icon to maximize your video to full screen. If you have a second monitor setup, you can move the video player across to this screen and make it full screen. And next to this is the icon to close the video player window. If you do close the video window and would like to open it again, click on the Video Player icon located on the toolbar.

Now, let's look at the options that run along the bottom. The plus sign allows you to import another movie. This will remove your current video and replace it with the new one you choose. The minus sign removes the video from your song. The extract audio icon I will explain in the next section. After this is the offset—click on this if you wish to offset your video by a specific time. Maybe the audio in your song is about .5 seconds too late. You can then offset the video by this amount so that the two are now in sync. Notice when you offset the video how the playhead stays in the same position but the video position changes.

After the Offset button is the wrench icon. This allows you to alter the video display size. The options are half size, default size, and double size. Also, if you drag the bottom right corner of the video player, you can resize it to fit how you want it to on your display.

Play and stop icons are found in the middle, on the bottom. And on the lower right you have your offline/online activation button to toggle between putting your video online or offline, and lastly you have a mute button. By default, the audio is muted when you add a video. So you can click this to unmute the audio in the video.

Extract Audio from Video

The extract audio icon does exactly what it says. It extracts the audio from your video clip and places it on an audio track in Studio One. This is handy if you want to enhance the original audio with Studio One’s audio tools and effects. Maybe you want to apply a low cut EQ to remove some of the low rumble in the video. And then add a compressor to even out the levels in the audio.

Another trick you may also want to try is changing your transport control to read back in seconds instead or bars. Sometimes it makes more sense navigating the video with seconds in mind, instead of bars and beats. Right-click on the bars and beats and choose seconds.

Adding Markers

I like to add notes while I play through the video, like, for example, where there is a scene change. I find it works well using markers for this. Play through the video until there is a scene change. Then open up the Markertrack. This is the flag icon above the track list. Then simply click the + sign to add a marker. You can the double-click the marker to open up the marker edit dialog and then give the marker an appropriate name that will help you with the edit.

Presonus Studio One 4 Midi Editing

An even better way is to give the insert marker a keyboard shortcut. Navigate to the Studio One menu, and then Keyboard shortcuts. In the search bar type in marker, and then under Marker select Insert. On the right give it a keyboard shortcut. I have used the letter Y.

Now when you play back the video, you can simply press the keyboard shortcut to insert the markers while it's playing. This is easier than having to click the + sign each time.

Conclusion

Youtube Studio One 4 Tutorials

That's how to add video clips into your Studio One songs if you're going to be working to video. The drag and drop functionality makes it easy to add the video, and the video player is laid out very clearly. And by making use of markers you can really start fine tuning your songs to the video with transition points and music cue changes. I hope this helps kickstart your introduction with video in Studio One. For more tips and tricks with Studio One, check out the following tutorials:

Studio One 4 Editing Out Breath

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